phun


 * Area of Interaction: Human Ingenuity **
 * Unit Questions: How can I learn from trial and error, so I can improve my situation? **
 * Requirements: **
 * 1) ** Take the test on [|Skyward]. This is due Wednesday. Create a new page on your wiki and name it "PHUN". **
 * 2) ** Spend one day investigating PHUN. **
 * 3) ** Spend 5 days creating a Rube Goldberg, cartoon, game etc. **
 * 4) ** Your project should be about 15 minutes. I will negotiate on the time, but you need to prove to me that your project is amazing! I will mainly be checking your effort and and time that you put into this. **
 * 5) ** Be creative. **
 * 6) ** Take at least 4 screen shots and upload them to this page. Look at the rubric below, so you understand how you will be graded. **
 * 7) ** Have "PHUN" - ha, ha! **

//** a. Identify the Problem: **// 1. How does the Design Cycle apply to your project, life, and society? It apply to the Design cycle because I had to explore everything frist so i could do this, I dont know how it apply to life a. Project: b. Life (Think future jobs): c. Society: 2. Identify the problem: //** b. Develop the Design Brief: **// 3. What is PHUN? Its a website that you get to make and create your own "GAME  4. How does PHUN teach you about physics? It teach me about physics because it show me how motion works   5. Experiment with PHUN for at least 20 minutes.  6. List all the requirements you must meet to create the Rube Goldberg Machine:  7. How will you be graded on this assignment?
 * STEP 1: INVESTIGATE **
 * // c. Formulate a Design Specification - The Design Brief Continued: //**
 * Area of Interaction: Human Ingenuity **


 * Unit Questions: How can I learn from trial and error, so I can improve my situation? **


 * Requirements: **


 * 1) ** Take the test on [|Skyward]. This is due Wednesday. Create a new page on your wiki and name it "PHUN". **
 * 2) ** Spend one day investigating PHUN. **
 * 3) ** Spend 5 days creating a Rube Goldberg, cartoon, game etc. **
 * 4) ** Your project should be about 15 minutes. I will negotiate on the time, but you need to prove to me that your project is amazing! I will mainly be checking your effort and and time that you put into this. **
 * 5) ** Be creative. **
 * 6) ** Take at least 4 screen shots and upload them to this page. Look at the rubric below, so you understand how you will be graded. **
 * 7) ** Have "PHUN" - ha, ha! **


 * STEP 1: INVESTIGATE **

//** a. Identify the Problem: **//

1. How does the Design Cycle apply to your project, life, and society? This apply to the Design cycle because i had to investigate everything before i did anything else

a. Project:

b. Life (Think future jobs):

c. Society:

2. Identify the problem:

//** b. Develop the Design Brief: **//

3. What is PHUN? It is a website you could create your own sort of GAME

4. How does PHUN teach you about physics? It shows me how the motion works

5. Experiment with PHUN for at least 20 minutes.


 * // c. Formulate a Design Specification - The Design Brief Continued: //**

6. List all the requirements you must meet to create the Rube Goldberg Machine:

7. How will you be graded on this assignment? I think that I'll be graded on how well this game PHUN is

8. What did you learn about PHUN? What i learn about PHUN is that its a lame site

9. Are you going to create a Rube Goldberg, cartoon, or game? Explain your idea: I going to create an a cartoon like what I'm thinking of doing is that just to make the circle and the tie them up with those chin thing then have them come together


 * STEP 2: ATTITUDE **

10. Were you motivated and independent? Yes

11. Were you respectful during the entire unit? Kinda

12. Did you work the entire time? sorta

13. Were you ever a pain in the fanny to Bradfield or other students? sorta

14. Were you a whiny-baby? NOOO


 * Answer the unit question: **

**11. How can I learn from trial and error, so I can improve my situation? (Think about mistakes you made while working on your PHUN project. How did making mistakes help you improve your project? How can making mistakes in your life actually improve your life? If you make a mistake, and you don't learn from it what is the point of making it? Answer this question with complete sentences and in a paragraph.)**

HOW YOU WILL BE GRADED:


 * 1) = Investigate +20  =
 * 2) = Attitude +20  =
 * 3) = Creativity +10  =
 * 4) = Project (Rube Goldberg, game, cartoon and 15 minutes) +40  =
 * 5) = Pictures on Wiki +10  =
 * 6) = Answered unit question + 20  =
 * 7) = Total +120 Points  =


 * Area of Interaction: Human Ingenuity **


 * Unit Questions: How can I learn from trial and error, so I can improve my situation? **


 * Requirements: **


 * 1) ** Take the test on [|Skyward]. This is due Wednesday. Create a new page on your wiki and name it "PHUN". **
 * 2) ** Spend one day investigating PHUN. **
 * 3) ** Spend 5 days creating a Rube Goldberg, cartoon, game etc. **
 * 4) ** Your project should be about 15 minutes. I will negotiate on the time, but you need to prove to me that your project is amazing! I will mainly be checking your effort and and time that you put into this. **
 * 5) ** Be creative. **
 * 6) ** Take at least 4 screen shots and upload them to this page. Look at the rubric below, so you understand how you will be graded. **
 * 7) ** Have "PHUN" - ha, ha! **


 * STEP 1: INVESTIGATE **

//** a. Identify the Problem: **//

1. How does the Design Cycle apply to your project, life, and society? It just helps me plan and follow the design cycle

a. Project:

b. Life (Think future jobs):

c. Society:

2. Identify the problem: I have to figure out what i had to do for this project

//** b. Develop the Design Brief: **//

3. What is PHUN? A lame website

4. How does PHUN teach you about physics? It teach me about how the motion works

5. Experiment with PHUN for at least 20 minutes.


 * // c. Formulate a Design Specification - The Design Brief Continued: //**

6. List all the requirements you must meet to create the Rube Goldberg Machine:

7. How will you be graded on this assignment? How good this thing PHUN thing is

8. What did you learn about PHUN? That it though me about the motions

9. Are you going to create a Rube Goldberg, cartoon, or game? Explain your idea: I just tied up ropes and then i put them all together


 * STEP 2: ATTITUDE **

10. Were you motivated and independent? yah

11. Were you respectful during the entire unit? yah

12. Did you work the entire time? sorta

13. Were you ever a pain in the fanny to Bradfield or other students? No

14. Were you a whiny-baby? No


 * Answer the unit question: **

**11. How can I learn from trial and error, so I can improve my situation? (Think about mistakes you made while working on your PHUN project. How did making mistakes help you improve your project? How can making mistakes in your life actually improve your life? If you make a mistake, and you don't learn from it what is the point of making it? Answer this question with complete sentences and in a paragraph.)** What I learn from is that when I made a mistake in the game phun I went back and i fixed it but it was not easy to fix becuase i had to figure out where was the problem at at what i had to do next, and what i was going to replace it with. It helped me improve my project because as i went threw and reviwed it and notice the mistake that i had been makeing then i went back and mixed it

HOW YOU WILL BE GRADED:


 * 1) = Investigate +20  =
 * 2) = Attitude +20  =
 * 3) = Creativity +10  =
 * 4) = Project (Rube Goldberg, game, cartoon and 15 minutes) +40  =
 * 5) = Pictures on Wiki +10  =
 * 6) = Answered unit question + 20  =
 * 7) = Total +120 Points  =